Blockchain
Render Network Highlights Spring 2024 results and future plans
As summer begins, Render Network took a moment to reflect on its achievements in spring 2024, highlighting network upgrades, releases and Render Network (RNP) proposals that have advanced its decentralized platform .
Rendering of network metrics
The Render network has seen significant year-over-year growth in key metrics, particularly the network’s computing capacity. Comparing Q1 2024 to Q1 2023, available GPU power on the network increased substantially, with more intensive GPU rendering jobs being submitted. The growth rate of RENDER usage has outpaced the number of frames rendered, despite a notable increase in frames processed.
Rendered frames
- 17.7% year-over-year growth with 2,495,084 frames rendered in Q1 2024 versus 2,119,813 in Q1 2023.
RENDER Used
- 60.28% year-over-year growth with 816,602 RENDERS used in Q1 2024 versus 509,469 in Q1 2023.
Despite a 19.4% decline in year-over-year job creation, with 45,966 jobs in Q1 2023 compared to 37,049 in Q1 2024, the average RENDER used per job increased significantly due of a decrease in small frame rendering jobs.
OctaneBench Growth
OctaneBench’s year-over-year growth more than doubled, showing an 111.69% increase in average OctaneBench across the network, from 786,706 in Q1 2023 to 1,665,339 in Q1 2024. OctaneBench peaked by 136.51% on an annual basis, from 884,505 to 2,091,922.
OctaneBench’s average and peak computing power per job also grew by 114.38% and 137.26%, respectively, indicating higher performance on the network for artists leveraging the computing power of Render’s decentralized GPU.
In March 2024, the network saw its second monthly reading of over 1 million frames rendered and over 400,000 RENDERS used, marking significant milestones in the network’s history.
Milestones
During NVIDIA GTC, a major event dedicated to GPU Computing and Artificial Intelligence, Render Network made several groundbreaking announcements, including Emad Mostaque joining the Council of consultants of the Render network and creation of RNP-011: PIWA Creation of millions of 3D training resources. This proposal aims to develop a new generative AI model trained on processed scenes using the rendering network.
Founder Jules Urbach presented an updated vision for the convergence of 3D graphics and artificial intelligence during his annual NVIDIA GTC keynote, discussing transformations in 3D graphics, artificial intelligence, GPU computing, spatial media, and creative economy.
The move was followed by a major expansion of the Roddenberry archive for Apple Vision Pro, featuring full-scale replicas of the U.S.S. Business: Discovery and The Promenade from Star Trek: Deep Space Nine, all rendered on the Render Network.
New rendering network features
Many new features have been introduced through the RNP process, including RNP-012: Render Network Wizard for Maxon Cinema 4D, which simplifies the workflow for sending rendering work directly from Cinema 4D to the Render Network. This initiative aims to reduce network congestion and node failure rates by preventing process failures.
The Network Wizard has been extended to support Blender Loops, as outlined in RNP-014: Integrating Blender Loops into the Render Network. This integration gives millions of Blender users access to Render.
At BCON LA, Jules Urbach presented RNP-014 and announced free access to the Render Network for Blender users from Octane Prime, providing high-performance, on-demand decentralized computing to millions of users.
More new features
Render Network has introduced the ability to download to third-party storage providers such as Dropbox, with plans to support all major cloud storage providers in the future. A beta version of the Render Network Redshift integration has also been introduced for testing purposes.
Additionally, automated Render Network node payments and a Render Network Dashboard were released, advancing the implementation of the Burn-Mint-Equilibrium (BME) passed in RNP-001. The integration of the io.net computing client into the BME is expected to be completed by summer.
The Best of the Metaverse: Render Edition
- Octane – during Apple’s release of M4 and Apple Intelligence, showcasing the future of large-scale mobile AI on next-generation Apple Silicon. M4-optimized Octane
- WAI-000 VR at NAB — Render Foundation Grant recipients presented a groundbreaking VR short film, WAI, at NAB that showcases the future of space media. Rendered entirely on the Render Network, WAI VR is a significant 3D experience for Apple Vision Pro.
- Render network used for the MSG Sphere experience — Render Power user Brilly shared an immersive advertising experience for the rendered MSG sphere on the Render Network.
- Render Network presented at Consensus & Token 2049 — The Render Foundation has participated in high-profile conferences and events at major blockchain events, joining panels with the Solana Foundation and leaders of DePIN and decentralized AI.
- Make Foundation grants — Expanded its growth, supporting multiple new classes of grants with larger budgets for ambitious projects in 3D rendering, spatial computing, and artificial intelligence.
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